Bro Team Pill has two streams on this:
Cheong's article on the subject.
Plus bonus Cheong article, Kotaku Is Everything That’s Wrong With Video Game Journalism. (Highlights below)
> What gamers want to do is simply play video games and visit websites to discuss the gameplay, themes, and story of their favorite titles without being demonized by game critics who insist on speaking down to their audience.
> As a whole, gamers have no problem dealing with politics in games, and many popular titles, including The Witcher 3, Hideo Kojima’s Metal Gear Solid series, Deus Ex, and BioShock, all explore serious themes like racism, social and cultural oppression, and ethics. And they do it without resorting to heavy-handed didactics -- the kind that “pop culture critics” like Jonathan McIntosh argue should be in games.
[…]
> All the criticism gamers have made about Kotaku can be validated in a series of posts made by guest weekend editor Gita Jackson, a rising star in the games writing scene. Jackson was named “Blogger of the Year” in 2015 by the Critical Distance game journalist echo chamber, a site that exists only to promote members of the games writing clique who have come to dominate the scene with “social justice”-driven commentary about how video games are sexist, racist and homophobic--especially the ones that actually aren’t.
> I would know. I was part of it.
[…]
> It’s basically what’s wrong with game journalism: writers behave like their sexuality matters to their audience (who are just there to read about games) and exhibit outright hostility--intended to project confidence--that actually betrays an insecurity about criticism. The idea that most readers may feel complete indifference by neither loving nor hating her writing is completely alien.
And Green Day is worried about punk music video games & MMA scaring their children.