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Your Stories

Last posted Aug 03, 2015 at 01:51AM EDT. Added Aug 02, 2015 at 09:01PM EDT
13 posts from 11 users

Pretty much if you have a story and or fictional universe take some time and write down a summary of the story, setting, characters, all of the above, or anything else you can think of. If you read someone else's and want to give some constructive feedback then by all means, DO IT!

Setting: In the late 1800s extraterrestrials attacked the Earth. This affected much of how the 20th century played out, which culminated in WWIII in the mid-1990s. Following this immense destruction to the world, the UN took control of much of Earth's sovereign nations and set humanity's sights on colonizing the solar system. However, an ancient enemy waits in the cold reaches of space.

Story: The story takes place over several generations. The first (1960s) follows the son of a Holocaust survivor, Samuel, trying to hunt down those who were responsible for his family's torture, all the while getting closer to a secret which transcends all national boundaries. The second (1980s-1990s) follows Samuel's son, Jason, who is a member of a UN sanctioned task force sent to deal with explainable phenomenon, which will bring him to the truth his father uncovered. Finally (20xx) Jason's daughter, Taiga, will finish the war that her father and grandfather started.

Last edited Aug 02, 2015 at 09:03PM EDT

I have been messing around with a story, well, less a story and more of a concept that has about 300 pages of notes and 200 pictures I've made over five years.

It's basically a shonen fighting story where another world is plagued by never ending war and a group of people got together and made an organization that achieved peace by destroying any conflict that started through overwhelming power and for the most part worked, but not completely as some conflicts proved to big. The story takes place 600 years later as the same organization (now a country) trains super warriors with special abilities to help keep the peace. The characters are trying to find a way to keep the peace in a way that isn't "destroy anyone who starts shit" They usually fight corrupt kings trying to make land grabs, single person or small groups of "terrorists" and the occasional four horseman. Oh yeah, and the afterlife is a tangible place that people have gone to and taken sample, with the soul extensively studied and it's anatomy documented. The "Powers" the characters have come from a life energy (original I know) which has it's own rules to how they work.

The story itself is fluid in my mind, I mostly love to create characters with different themes, personalities, back-stories and powers. The overall story is just context I have to put the characters in, and the things that happen aren't really important. Right now I have like 200+ characters, all of them with some level of art depicting them and a page of notes describing them. It's a fun hobby and someday I might upload them somewhere once I run out of character designs (which is happening now since I am starting to reuse powers)
All the characters are split into their own social groups where each group has a de facto leader/ Main character, but I have a set main character for all of them.

Katian Aurum, who has the power of Gravity (literally my favorite power) who is part of an adopted family with him and 6 brothers. He is usually sharply dressed, with a untucked dresss shirt being 'casual' to him, and loves Star Mapping. He was adopted at pretty much birth by the leader of the group (called Baltio I forgot to mentioned) and because of this, he can get away with not following orders, which his father sometimes uses to his advantage.

It would take me days to post all of the characters I made so I'm not even going to bother, but that's the gist of it.
Last edited Aug 02, 2015 at 09:28PM EDT

The premise behind this story is that a mad scientist obsessed with horror stories and ancient mythology decides to create her own monsters. Which she does

These monsters are meant to fill the 'first of their kind' archetype. As such they display no weaknesses associated with their kind. The werewolf is immune to silver, the vampire is immune to sunlight and garlic, and the frankenstein is immune fire and lightning.
Their abilities are

Werewolf: His abilities put him in between the two. He can lift tremendous weight (though not as much as the Frankenstein, but more than the vampire). He can easily outrun vehicles, and can keep up with formula one cars. He can easily tank bullets and small explosions. Missiles and artillery can hurt him, but he can heal from this.
He can hear far distances and pick up the scents of just about everything. He has thermal vision. Can turn into a wolf form that grants him boosted strength and speed. He grows claws that can slice through steel

Vampire: The fastest of the 3 but also the weakest. She possesses the ability to smell blood. She possesses the strength to lift tremendous weight (though not as much as the other two). She possesses amazing speed and can outrun the werewolf. She fast and agile enough to dodge bullets. She can tank bullets and armor piercing rounds. But the right amount of missiles and artillery can kill her

She is capable of sonic screams and low level telepathy, enough to see the thoughts of others and charm them and influence their decisions. Her hearing far exceeds that of the werewolf
Can morph into a monstrous form that causes her to grow large bat like wings, this makes her capable of flight. In this form she also claw like talons capable of slicing through steel. In this form her sonic scream is increased.

Frankenstein: The strongest of the 3, but also the slowest. He possesses the strength to lift tremendous weight. He can easily shrug off bullets and can tank missiles and artillery. Due to his powerful leg muscles he can run at speeds up to 40 mph

In his monster form he grows into a large creature, he is incapable of speech or making sounds in this form but his strength is further increased. He is easily capable of crushing tanks and tanking artillery and even high yield missiles without flinching

They are all capable of advanced regeneration, enough to grow back whole limbs in seconds, this grants them immortality, eternal youth and the ability to survive anything short of having their heads fulling blown off or being completely obliterated.

They are meant to be villain protagonists. The person who created them chose them for these specific reasons. They each have their own nefarious goals in mind and seek to achieve these goals through horrific means.

.
Last edited Aug 02, 2015 at 09:37PM EDT
Basically, it's a story with the main character, a robot, wanting to be human.
In the beginning, a scientist designs a learning robot whose purpose is to help humanity in as many things as possible. Due to the immense amount of tasks it is meant to perform, the robot would be either made out of nanobots with a hive mind or liquid metal, allowing it to change shape. Think of it as a shoggoth, except a robot.
Anyways, she successfully makes a prototype and decides to "employ" it. The first part of the story would be the robot working for her, learning more about humanity, and their relationship, if you can call it that. Throughout this act, the robot develops an attraction to its creator, a fact that both amuses and disturbs the scientist. Towards the end of Act 1, the robot is absolutely obsessive with humanity, and it believes that humans are the best thing ever created. Its interactions with the scientist have gone beyond creepy, but she takes no note of it. In Act 1's end, its obsession with its master and humanity drive it to kill and flay her, and it continues to spiral into insanity.
In Act 2, the robot, now wearing its creators skin as a disguise, attempts to get along with human society. As can be expected, it fails. Throughout this part, it desperately tries to appear human, even killing those it suspects know its secret. Anyone killed is skinned. Eventually, it is discovered, leading to the final act.
In the final parts of the story, various law enforcement units try to catch the robot in its labyrinth-like home. They find ghastly things, such as the room where it keeps its skins and animals that it tried to make more human, before finally cornering the thing. It attempts to fight back, but is defeated and destroyed. I'll add more details and stuff later.

Ah, what the hell, might as well, it's pretty vague anyway

It focuses on two girls, due to some unespecified anomaly, humans that become aware of lucid dreams and control them more and more wander into this world where all humans subconsciousness are connected, in this "dream world" you can develop an "ideal form" which equals super powers, obviously (A lot of people don't have enough mental strength, so they are at high risk), one of the girl is paraplegic but in the "dream world" she can walk perfectly, the other refuses to reveal her real world identity (The big twist is that she actually has terminal cancer and it's on her final months of life), if your ideal form dies in the dream world, you will automatically die in the real world within 24 hours, I haven't really though on the villains, the first few episodes would focus in both worlds and the protagonists getting to know each other while saving innocents from beasts(These beasts are usually the "ideal form" achieved by animals that can control their lucid dreams as well and naturally prey on other stuff)

© ShiJo enterprises

I'd like an honest opinion on it, I have had this story in my head for years and barely am starting to learn drawing

Last edited Aug 02, 2015 at 10:48PM EDT

For years and years, I've been developing a fantasy realm in my head. Actually, a couple, but let's just talk about one for now. Rather than having one big story, I treat it as a great big setting with lots of history which I can turn into countless smaller stories. It's got your elves and dwarfs and such, but one of the more developed ideas I've had for my little world is this ragtag group of mischievous wizards who manage to create all the worst monsters and magical weapons that plague the land for centuries to come. Because they're dicks. Some of my most fleshed-out ideas come to me when I am bored. Lately, I had trouble getting to sleep, so I started thinking about skeletons. It turned into this:

So, this bunch of traveling wizards decide they want to make a skeleton army, because that's something that wizards do. They dig a crypt deep underground and fill it with skeletons they got from cemeteries/random people. Quickly, they realize it isn't worth the effort. It's tedious to put the bones together and the finished product isn't as sturdy as they thought. Turns out having muscles and skin is really good for defense. They abandon the project to cause trouble elsewhere, leaving the dozen or so mindless skeletons to just hang out in the dark.

After a while (decades), the skeletons start to gain more sentience. Bits and pieces of their previous lives come to them. They remember how to talk, though without tongues and such, they have to communicate with synthetic magic voices that make their lower jaws appear to be on fire. Cuz magic! The skeletons get bored and start assembling more skeletons. Before long, there's nearly a thousand of them. It wasn't a precise science. Memories, personality traits, talents, and just about anything related to identity is magically stored in the bones themselves and all those bones got mixed up, so there are plenty of composite people. Not that it matters. To most of them, their "lives" began when they were assembled. Over the course of the next few millennia, the skeletons dig out the walls of their crypt and make a pretty sweet village. Using what remained of their mostly forgotten pasts, they start developing a culture with art and magic and government. They started wearing clothes, because it seemed like the right thing to do. No racial or sexual differences to speak of, though some insisted they were still male or female. Instead of marriage, loving skeleton couples would trade a few bones to incorporate more of each other's personality traits and memories. Heheh. Trading bones. Some of them would occasionally venture out, but would either get killed as a monster or ran back to the safety of the crypt, leading to a societal fear of the outside world. Still, the braver of them would sometimes go on scavenging missions to bring in tools and cloth. Luckily, the entrance to their village was in the plagiest of plaguelands with few surrounding human settlements, so keeping their underground society a secret wasn't hard as long as they didn't provide a threat.

The first big problem occurred a couple thousand years in when their old bones started to wear out and they ran low on replacement parts. Armor became a fashionable way to delay further deterioration, but that wouldn't last long. Public debates were held to decide on a solution. A few thought collecting animal bones might supply the necessary parts, but that seemed icky. Others suggested killing people and taking their bones. After all, the murder victims would eventually thank them for the potentially eternal afterlife. The leadership vetoed this for fear of attracting unnecessary attention (and being really creepy). A vocal minority thought they shouldn't do anything and let the civilization die out. Adding new bones to the mix would introduce all sorts of weird foreign ideas and memories. Despite these suggestions, the leadership decided that raiding the nearby villages' cemeteries was the best option. Since sending a skeletal government representative to ask permission to disturb their burial sites would probably have bad results, they'd just disguise themselves and nick a few bodies every couple of nights.

During their forays, some of the skeletons heard a bit of recent history. Apparently, a big war between two kingdoms had occurred on the surface world about a century earlier. Rumor had it that one huge battle went down so deep in the plaguelands that neither kingdom even bothered to recover the hundreds of bodies. Jackpot. With this knowledge, the bravest of skeletons volunteered to investigate the rumor and find the lost battlefield. At great personal risk and after much adventure, they succeeded in finding the battlefield and the now decayed corpses. Thus started a great effort to move as many as possible to the crypt village. Soon, they had more bones than they knew what to do with. They replaced all their worn out parts (slowly, lest they be overwhelmed by new identities) and had so many left over that a growing number of citizens thought it might be nice to see some new faces. Assembling new skeletons after so many years sounded risky and the more cautious among them warned of unintended consequences, but the idea was just too much fun not to pursue. What's the worst that could happen?

Well, it turns out most of the skeletons recovered from the battlefield came from soldiers. Who'd have thunk it? They couldn't remember the names of the kingdoms they fought for or why their kingdoms fought, but they remembered being really pissed off at each other. Worse yet, plenty of the new arrivals were assembled from soldiers representing both sides of the conflict. Not a few recalled being involved in a brutal rivalry, but were conflicted as to which side they wanted to win. Oh, and they remembered hearing at some point that expansionism is a great idea. So now the village is filled with battle-hardened, deeply confused skeletal warriors who hate each other, but agree that conquest is a worthy goal. And then some stuff happened.

I'm not entirely sure where to go with this. A novel might work, but I'm also fond of short stories. One story idea I had was about a guy who takes thrill seekers on tours of this mysterious battlefield in the plaguelands. He gets hired by a couple of foreigners in strangely covering garb and masks who desperately want to see where it all happened. Or maybe it would be more fun from the skeletons' perspective. I'm sure their journey to the battlefield would provide lots of exciting adventures, comic misunderstandings, boners to pull.

Last edited Aug 02, 2015 at 11:46PM EDT

Well, this was fun to whip up.

Bleakness dominates the landscape in the American Commonwealth, which covers more than a third of the Earth, and a large majority of the heavily government-backed Lunar and Martian territories. The erosion of the people's liberties has slowly gotten worse and worse- not so much due to active malice as passive neglect. No one is sure of what's safe to say anymore, and news of individuals being taken away under mysterious circumstances hardly ever travels farther than the local community, if that. Free and open communications is a near-distant memory. And one ritual dominates the public conscious and subconscious: fantastic and macabre pseudo-ritualistic public suicides. Some are pasted all across the official news outlets for days, weeks, and months on end, while others have their existence kept as strictly confidential information, existing only in the minds of those that witnessed it and their very closest friends and loved ones. The difference between them seems to be unknown, and not a soul dares discuss it anywhere except in their most private hideaways.
It is in this environment that, beginning with massive breakthroughs of the Official Scientists, the federal rulers controlling the ASUB (Accredited Space Utilization Bureau) decide to launch an incredible program- preparing and sending out a voyage that will travel into an alternate universe. Ostensibly, its purpose is to inspire fierce patriotism, and unite the Commonwealth in mind and heart. But as the selected astronauts embark on their training program it becomes clear that certainty about anything related to the true nature of their mission, and the motives of the men that oversee it, is an unaffordable luxury. Once they launch, whenever they can rest from fighting for their lives, this question dominates their minds: Are they to inspire revolution? Or crush all hope of resisting the imperial power of Washington?
Last edited Aug 02, 2015 at 11:41PM EDT

Farm Zombie wrote:

For years and years, I've been developing a fantasy realm in my head. Actually, a couple, but let's just talk about one for now. Rather than having one big story, I treat it as a great big setting with lots of history which I can turn into countless smaller stories. It's got your elves and dwarfs and such, but one of the more developed ideas I've had for my little world is this ragtag group of mischievous wizards who manage to create all the worst monsters and magical weapons that plague the land for centuries to come. Because they're dicks. Some of my most fleshed-out ideas come to me when I am bored. Lately, I had trouble getting to sleep, so I started thinking about skeletons. It turned into this:

So, this bunch of traveling wizards decide they want to make a skeleton army, because that's something that wizards do. They dig a crypt deep underground and fill it with skeletons they got from cemeteries/random people. Quickly, they realize it isn't worth the effort. It's tedious to put the bones together and the finished product isn't as sturdy as they thought. Turns out having muscles and skin is really good for defense. They abandon the project to cause trouble elsewhere, leaving the dozen or so mindless skeletons to just hang out in the dark.

After a while (decades), the skeletons start to gain more sentience. Bits and pieces of their previous lives come to them. They remember how to talk, though without tongues and such, they have to communicate with synthetic magic voices that make their lower jaws appear to be on fire. Cuz magic! The skeletons get bored and start assembling more skeletons. Before long, there's nearly a thousand of them. It wasn't a precise science. Memories, personality traits, talents, and just about anything related to identity is magically stored in the bones themselves and all those bones got mixed up, so there are plenty of composite people. Not that it matters. To most of them, their "lives" began when they were assembled. Over the course of the next few millennia, the skeletons dig out the walls of their crypt and make a pretty sweet village. Using what remained of their mostly forgotten pasts, they start developing a culture with art and magic and government. They started wearing clothes, because it seemed like the right thing to do. No racial or sexual differences to speak of, though some insisted they were still male or female. Instead of marriage, loving skeleton couples would trade a few bones to incorporate more of each other's personality traits and memories. Heheh. Trading bones. Some of them would occasionally venture out, but would either get killed as a monster or ran back to the safety of the crypt, leading to a societal fear of the outside world. Still, the braver of them would sometimes go on scavenging missions to bring in tools and cloth. Luckily, the entrance to their village was in the plagiest of plaguelands with few surrounding human settlements, so keeping their underground society a secret wasn't hard as long as they didn't provide a threat.

The first big problem occurred a couple thousand years in when their old bones started to wear out and they ran low on replacement parts. Armor became a fashionable way to delay further deterioration, but that wouldn't last long. Public debates were held to decide on a solution. A few thought collecting animal bones might supply the necessary parts, but that seemed icky. Others suggested killing people and taking their bones. After all, the murder victims would eventually thank them for the potentially eternal afterlife. The leadership vetoed this for fear of attracting unnecessary attention (and being really creepy). A vocal minority thought they shouldn't do anything and let the civilization die out. Adding new bones to the mix would introduce all sorts of weird foreign ideas and memories. Despite these suggestions, the leadership decided that raiding the nearby villages' cemeteries was the best option. Since sending a skeletal government representative to ask permission to disturb their burial sites would probably have bad results, they'd just disguise themselves and nick a few bodies every couple of nights.

During their forays, some of the skeletons heard a bit of recent history. Apparently, a big war between two kingdoms had occurred on the surface world about a century earlier. Rumor had it that one huge battle went down so deep in the plaguelands that neither kingdom even bothered to recover the hundreds of bodies. Jackpot. With this knowledge, the bravest of skeletons volunteered to investigate the rumor and find the lost battlefield. At great personal risk and after much adventure, they succeeded in finding the battlefield and the now decayed corpses. Thus started a great effort to move as many as possible to the crypt village. Soon, they had more bones than they knew what to do with. They replaced all their worn out parts (slowly, lest they be overwhelmed by new identities) and had so many left over that a growing number of citizens thought it might be nice to see some new faces. Assembling new skeletons after so many years sounded risky and the more cautious among them warned of unintended consequences, but the idea was just too much fun not to pursue. What's the worst that could happen?

Well, it turns out most of the skeletons recovered from the battlefield came from soldiers. Who'd have thunk it? They couldn't remember the names of the kingdoms they fought for or why their kingdoms fought, but they remembered being really pissed off at each other. Worse yet, plenty of the new arrivals were assembled from soldiers representing both sides of the conflict. Not a few recalled being involved in a brutal rivalry, but were conflicted as to which side they wanted to win. Oh, and they remembered hearing at some point that expansionism is a great idea. So now the village is filled with battle-hardened, deeply confused skeletal warriors who hate each other, but agree that conquest is a worthy goal. And then some stuff happened.

I'm not entirely sure where to go with this. A novel might work, but I'm also fond of short stories. One story idea I had was about a guy who takes thrill seekers on tours of this mysterious battlefield in the plaguelands. He gets hired by a couple of foreigners in strangely covering garb and masks who desperately want to see where it all happened. Or maybe it would be more fun from the skeletons' perspective. I'm sure their journey to the battlefield would provide lots of exciting adventures, comic misunderstandings, boners to pull.

Literally this for me, except mine is more sci-fi with fantasy elements. I've been working on seperating into several self contained stories which eventually connect, and the one involving humanity's expansion into space is what I posted earlier. I'll post more of it later. So yeah, I see a lit of my mind in what you said. I like it.

0.9999...=1 wrote:

Well, this was fun to whip up.

Bleakness dominates the landscape in the American Commonwealth, which covers more than a third of the Earth, and a large majority of the heavily government-backed Lunar and Martian territories. The erosion of the people's liberties has slowly gotten worse and worse- not so much due to active malice as passive neglect. No one is sure of what's safe to say anymore, and news of individuals being taken away under mysterious circumstances hardly ever travels farther than the local community, if that. Free and open communications is a near-distant memory. And one ritual dominates the public conscious and subconscious: fantastic and macabre pseudo-ritualistic public suicides. Some are pasted all across the official news outlets for days, weeks, and months on end, while others have their existence kept as strictly confidential information, existing only in the minds of those that witnessed it and their very closest friends and loved ones. The difference between them seems to be unknown, and not a soul dares discuss it anywhere except in their most private hideaways.
It is in this environment that, beginning with massive breakthroughs of the Official Scientists, the federal rulers controlling the ASUB (Accredited Space Utilization Bureau) decide to launch an incredible program- preparing and sending out a voyage that will travel into an alternate universe. Ostensibly, its purpose is to inspire fierce patriotism, and unite the Commonwealth in mind and heart. But as the selected astronauts embark on their training program it becomes clear that certainty about anything related to the true nature of their mission, and the motives of the men that oversee it, is an unaffordable luxury. Once they launch, whenever they can rest from fighting for their lives, this question dominates their minds: Are they to inspire revolution? Or crush all hope of resisting the imperial power of Washington?

Now this sounds like sonething I'd like to read. I love sci-fi stories like this, and a lot of what you wrote reminds me of my story. I'm really loving to see stuff like this.

Alright, let's give it a shot.

Setting: Earth, U.S.A., the 2000's
Story: After fleeing his home planet from a world war, Coldrin (placeholder name) takes shelter on Earth and is assisted by a boy named Marco. Coldrin is a member of the alien race known as the "Yuehai"; They have the power to manipulate biological matter and produce "moon dust", an element used by the Yuehai for enhanced attack and defense, and they gain all these powers from the moon. Coldrin is pretty quite at the beginning of the story, but as he learns more about the history of Earth and observe everyday life on it, Coldrin starts to open up about his past and he slowly reveals horrifying secrets about the war happening on his planet; And about himself!

© Me

I was inspired by the Lunar Eclipse of April 15, 2014 to create a story about a person who gets their powers from the moon.
I also have other stories in mind, but this is the one I am most familiar with.

Anyways, share your thought, pls! Thank you.

Last edited Aug 03, 2015 at 12:02AM EDT

…is not so much fiction. It's a loosely Socratic philosophical novel that discusses the general public's misunderstanding of this planet's ecology, the global misuse of conservation and preservation and the ethics surrounding them, the drastic consequences of our anthropocentrism, and an idealized vision of the future in which everything I've talked about comes together.

Kind of like Ishmael by Daniel Quinn, if anyone's ever read that (you should if you haven't), but less focused on raining on humanity's parade.

Last edited Aug 03, 2015 at 12:18AM EDT

Outside of that animated pilot script rough draft I had posted, I have a plethora of series and characters. Most of them tend to be lighthearted and catered towards a younger audience, much like the work of Dav Pilkey, the creator of Captain Underpants among many other kid's books and series, who is one of my big influences on my writing style and humor. I'll just post the one series I have that's the easiest to describe to people.

Carmen Luna is an 8-year-old girl of Japanese/Mexican descent and lives with her grandfather, Abuelo, and her pet Chihuahua, Salvado, in the city of Neo Mexico, a town where sumos and luchadors go head to head and sushi and tacos are sold at vendors in unison. All is not safe in Neo Mexico City, as crime is very rampant on the streets from multiple colorful villains like El Murte, an animated, human sized Day of the Dead luchador puppet; Kabuki Kingpin, a kabuki actor that's also a leader of a criminal gang; and the Madame Mala, an evil but pretty witch, and her henchman made from guacamole, among many other villains. Whenever there's trouble Salvador puts on his karate gi and headband and sets forth to protect the city at all costs. However Carmen is completely unaware that Salvador is Karate Chihuahua and he plans to keep it that way.
Last edited Aug 03, 2015 at 02:08AM EDT
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